rocksdb/memtable/inlineskiplist_test.cc
anand76 03bded03b4 Fix finger.prev_[0] assertion failure in MultiGet finger search (#14465)
Summary:
The callback loop in InlineSkipList::MultiGet updated finger.prev_[0] as it walked forward through entries (e.g., merge operands). When the MultiGet batch contained duplicate user keys, the next lookup for the same key would find finger.prev_[0] pointing to an entry that sorts AFTER the lookup key in internal key order (because the lookup key has a high sequence number which sorts first), violating the FindSpliceForLevel precondition: before == head_ || KeyIsAfterNode(key, before).

Fix: stop updating finger.prev_[0] in the callback loop. Only finger.next_[0] needs advancing to track the walk-forward position. The prev_[0] from FindGreaterOrEqualWithFinger is always a valid lower bound for any subsequent key, whether it uses kMaxSequenceNumber or a snapshot sequence number.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/14465

Reviewed By: xingbowang

Differential Revision: D96882549

Pulled By: anand1976

fbshipit-source-id: a733fa9d4f23f8b55a027c257a114c4cf35abe2b
2026-03-17 09:57:24 -07:00

1155 lines
34 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "memtable/inlineskiplist.h"
#include <set>
#include <unordered_set>
#include "memory/concurrent_arena.h"
#include "rocksdb/env.h"
#include "test_util/testharness.h"
#include "util/hash.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
// Our test skip list stores 8-byte unsigned integers
using Key = uint64_t;
static const char* Encode(const uint64_t* key) {
return reinterpret_cast<const char*>(key);
}
static Key Decode(const char* key) {
Key rv;
memcpy(&rv, key, sizeof(Key));
return rv;
}
struct TestComparator {
using DecodedType = Key;
static DecodedType decode_key(const char* b) { return Decode(b); }
int operator()(const char* a, const char* b) const {
if (Decode(a) < Decode(b)) {
return -1;
} else if (Decode(a) > Decode(b)) {
return +1;
} else {
return 0;
}
}
int operator()(const char* a, const DecodedType b) const {
if (Decode(a) < b) {
return -1;
} else if (Decode(a) > b) {
return +1;
} else {
return 0;
}
}
};
using TestInlineSkipList = InlineSkipList<TestComparator>;
class InlineSkipTest : public testing::Test {
public:
void Insert(TestInlineSkipList* list, Key key) {
char* buf = list->AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list->Insert(buf);
keys_.insert(key);
}
bool InsertWithHint(TestInlineSkipList* list, Key key, void** hint) {
char* buf = list->AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
bool res = list->InsertWithHint(buf, hint);
keys_.insert(key);
return res;
}
void Validate(TestInlineSkipList* list) {
// Check keys exist.
for (Key key : keys_) {
ASSERT_TRUE(list->Contains(Encode(&key)));
}
// Iterate over the list, make sure keys appears in order and no extra
// keys exist.
TestInlineSkipList::Iterator iter(list);
ASSERT_FALSE(iter.Valid());
Key zero = 0;
iter.Seek(Encode(&zero));
for (Key key : keys_) {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(key, Decode(iter.key()));
iter.Next();
}
ASSERT_FALSE(iter.Valid());
// Validate the list is well-formed.
list->TEST_Validate();
}
private:
std::set<Key> keys_;
};
TEST_F(InlineSkipTest, Empty) {
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
Key key = 10;
ASSERT_TRUE(!list.Contains(Encode(&key)));
InlineSkipList<TestComparator>::Iterator iter(&list);
ASSERT_TRUE(!iter.Valid());
iter.SeekToFirst();
ASSERT_TRUE(!iter.Valid());
key = 100;
iter.Seek(Encode(&key));
ASSERT_TRUE(!iter.Valid());
iter.SeekForPrev(Encode(&key));
ASSERT_TRUE(!iter.Valid());
iter.SeekToLast();
ASSERT_TRUE(!iter.Valid());
}
TEST_F(InlineSkipTest, InsertAndLookup) {
const int N = 2000;
const int R = 5000;
Random rnd(1000);
std::set<Key> keys;
ConcurrentArena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
for (int i = 0; i < N; i++) {
Key key = rnd.Next() % R;
if (keys.insert(key).second) {
char* buf = list.AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list.Insert(buf);
}
}
for (Key i = 0; i < R; i++) {
if (list.Contains(Encode(&i))) {
ASSERT_EQ(keys.count(i), 1U);
} else {
ASSERT_EQ(keys.count(i), 0U);
}
}
// Simple iterator tests
{
InlineSkipList<TestComparator>::Iterator iter(&list);
ASSERT_TRUE(!iter.Valid());
uint64_t zero = 0;
iter.Seek(Encode(&zero));
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.begin()), Decode(iter.key()));
uint64_t max_key = R - 1;
iter.SeekForPrev(Encode(&max_key));
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.rbegin()), Decode(iter.key()));
iter.SeekToFirst();
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.begin()), Decode(iter.key()));
iter.SeekToLast();
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*(keys.rbegin()), Decode(iter.key()));
}
// Forward iteration test
for (Key i = 0; i < R; i++) {
InlineSkipList<TestComparator>::Iterator iter(&list);
iter.Seek(Encode(&i));
// Compare against model iterator
std::set<Key>::iterator model_iter = keys.lower_bound(i);
for (int j = 0; j < 3; j++) {
if (model_iter == keys.end()) {
ASSERT_TRUE(!iter.Valid());
break;
} else {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*model_iter, Decode(iter.key()));
++model_iter;
iter.Next();
}
}
}
// Backward iteration test
for (Key i = 0; i < R; i++) {
InlineSkipList<TestComparator>::Iterator iter(&list);
iter.SeekForPrev(Encode(&i));
// Compare against model iterator
std::set<Key>::iterator model_iter = keys.upper_bound(i);
for (int j = 0; j < 3; j++) {
if (model_iter == keys.begin()) {
ASSERT_TRUE(!iter.Valid());
break;
} else {
ASSERT_TRUE(iter.Valid());
ASSERT_EQ(*--model_iter, Decode(iter.key()));
iter.Prev();
}
}
}
}
TEST_F(InlineSkipTest, InsertWithHint_Sequential) {
const int N = 100000;
Arena arena;
TestComparator cmp;
TestInlineSkipList list(cmp, &arena);
void* hint = nullptr;
for (int i = 0; i < N; i++) {
Key key = i;
InsertWithHint(&list, key, &hint);
}
Validate(&list);
}
TEST_F(InlineSkipTest, InsertWithHint_MultipleHints) {
const int N = 100000;
const int S = 100;
Random rnd(534);
Arena arena;
TestComparator cmp;
TestInlineSkipList list(cmp, &arena);
void* hints[S];
Key last_key[S];
for (int i = 0; i < S; i++) {
hints[i] = nullptr;
last_key[i] = 0;
}
for (int i = 0; i < N; i++) {
Key s = rnd.Uniform(S);
Key key = (s << 32) + (++last_key[s]);
InsertWithHint(&list, key, &hints[s]);
}
Validate(&list);
}
TEST_F(InlineSkipTest, InsertWithHint_MultipleHintsRandom) {
const int N = 100000;
const int S = 100;
Random rnd(534);
Arena arena;
TestComparator cmp;
TestInlineSkipList list(cmp, &arena);
void* hints[S];
for (int i = 0; i < S; i++) {
hints[i] = nullptr;
}
for (int i = 0; i < N; i++) {
Key s = rnd.Uniform(S);
Key key = (s << 32) + rnd.Next();
InsertWithHint(&list, key, &hints[s]);
}
Validate(&list);
}
TEST_F(InlineSkipTest, InsertWithHint_CompatibleWithInsertWithoutHint) {
const int N = 100000;
const int S1 = 100;
const int S2 = 100;
Random rnd(534);
Arena arena;
TestComparator cmp;
TestInlineSkipList list(cmp, &arena);
std::unordered_set<Key> used;
Key with_hint[S1];
Key without_hint[S2];
void* hints[S1];
for (int i = 0; i < S1; i++) {
hints[i] = nullptr;
while (true) {
Key s = rnd.Next();
if (used.insert(s).second) {
with_hint[i] = s;
break;
}
}
}
for (int i = 0; i < S2; i++) {
while (true) {
Key s = rnd.Next();
if (used.insert(s).second) {
without_hint[i] = s;
break;
}
}
}
for (int i = 0; i < N; i++) {
Key s = rnd.Uniform(S1 + S2);
if (s < S1) {
Key key = (with_hint[s] << 32) + rnd.Next();
InsertWithHint(&list, key, &hints[s]);
} else {
Key key = (without_hint[s - S1] << 32) + rnd.Next();
Insert(&list, key);
}
}
Validate(&list);
}
TEST_F(InlineSkipTest, MultiGetBasic) {
const int N = 1000;
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
// Insert keys 0, 2, 4, ..., 2*(N-1)
for (int i = 0; i < N; i++) {
Key key = i * 2;
char* buf = list.AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list.Insert(buf);
}
// Callback that records the first key found for each query
struct CallbackArg {
bool found;
Key found_key;
};
auto callback = [](void* arg, const char* entry) -> bool {
auto* cb = static_cast<CallbackArg*>(arg);
if (!cb->found) {
cb->found = true;
cb->found_key = Decode(entry);
}
return false; // stop after first match
};
// MultiGet for a batch of sorted keys
const size_t num_queries = 10;
Key query_keys[num_queries];
const char* key_ptrs[num_queries];
void* cb_args[num_queries];
CallbackArg cb_data[num_queries];
for (size_t i = 0; i < num_queries; i++) {
// Query keys: 1, 101, 201, ..., 901 (odd, so exact matches won't exist)
query_keys[i] = 1 + i * 100;
key_ptrs[i] = Encode(&query_keys[i]);
cb_data[i].found = false;
cb_data[i].found_key = 0;
cb_args[i] = &cb_data[i];
}
ASSERT_OK(list.MultiGet(num_queries, key_ptrs, cb_args, callback));
// Verify: each query should find the next even number >= query key
for (size_t i = 0; i < num_queries; i++) {
Key expected = (query_keys[i] + 1) & ~1ULL; // round up to next even
if (expected < static_cast<Key>(N * 2)) {
ASSERT_TRUE(cb_data[i].found)
<< "Query key " << query_keys[i] << " should have found a match";
ASSERT_EQ(cb_data[i].found_key, expected)
<< "Query key " << query_keys[i];
}
}
}
TEST_F(InlineSkipTest, MultiGetExactMatches) {
const int N = 500;
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
for (int i = 0; i < N; i++) {
Key key = i * 10;
char* buf = list.AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list.Insert(buf);
}
// Query for exact matches: 0, 100, 200, ..., 900
const size_t num_queries = 10;
Key query_keys[num_queries];
const char* key_ptrs[num_queries];
struct CallbackArg {
bool found;
Key found_key;
};
void* cb_args[num_queries];
CallbackArg cb_data[num_queries];
auto callback = [](void* arg, const char* entry) -> bool {
auto* cb = static_cast<CallbackArg*>(arg);
if (!cb->found) {
cb->found = true;
cb->found_key = Decode(entry);
}
return false;
};
for (size_t i = 0; i < num_queries; i++) {
query_keys[i] = i * 100;
key_ptrs[i] = Encode(&query_keys[i]);
cb_data[i].found = false;
cb_data[i].found_key = 0;
cb_args[i] = &cb_data[i];
}
ASSERT_OK(list.MultiGet(num_queries, key_ptrs, cb_args, callback));
for (size_t i = 0; i < num_queries; i++) {
ASSERT_TRUE(cb_data[i].found) << "Key " << query_keys[i];
ASSERT_EQ(cb_data[i].found_key, query_keys[i]) << "Key " << query_keys[i];
}
}
TEST_F(InlineSkipTest, MultiGetEmpty) {
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
auto callback = [](void* /*arg*/, const char* /*entry*/) -> bool {
return false;
};
// MultiGet on empty list should not crash
Key query_key = 42;
const char* key_ptr = Encode(&query_key);
void* cb_arg = nullptr;
ASSERT_OK(list.MultiGet(1, &key_ptr, &cb_arg, callback));
// Zero keys
ASSERT_OK(list.MultiGet(0, nullptr, nullptr, callback));
}
TEST_F(InlineSkipTest, MultiGetSingleKey) {
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
Key key = 100;
char* buf = list.AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list.Insert(buf);
struct CallbackArg {
bool found;
Key found_key;
};
auto callback = [](void* arg, const char* entry) -> bool {
auto* cb = static_cast<CallbackArg*>(arg);
cb->found = true;
cb->found_key = Decode(entry);
return false;
};
// Query for the exact key
Key query = 100;
const char* key_ptr = Encode(&query);
CallbackArg cb_data{false, 0};
void* cb_arg = &cb_data;
ASSERT_OK(list.MultiGet(1, &key_ptr, &cb_arg, callback));
ASSERT_TRUE(cb_data.found);
ASSERT_EQ(cb_data.found_key, 100);
}
TEST_F(InlineSkipTest, MultiGetRandomized) {
uint32_t seed =
static_cast<uint32_t>(Env::Default()->NowMicros() & 0xFFFFFFFF);
SCOPED_TRACE("seed=" + std::to_string(seed));
Random rnd(seed);
const int N = 5000;
const int R = 10000;
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
std::set<Key> inserted;
for (int i = 0; i < N; i++) {
Key key = rnd.Next() % R;
if (inserted.insert(key).second) {
char* buf = list.AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list.Insert(buf);
}
}
// Generate sorted query keys
const size_t num_queries = 100;
std::vector<Key> query_keys;
query_keys.reserve(num_queries);
for (size_t i = 0; i < num_queries; i++) {
query_keys.push_back(rnd.Next() % R);
}
std::sort(query_keys.begin(), query_keys.end());
struct CallbackArg {
bool found;
Key found_key;
};
auto callback = [](void* arg, const char* entry) -> bool {
auto* cb = static_cast<CallbackArg*>(arg);
if (!cb->found) {
cb->found = true;
cb->found_key = Decode(entry);
}
return false;
};
std::vector<const char*> key_ptrs(num_queries);
std::vector<CallbackArg> cb_data(num_queries);
std::vector<void*> cb_args(num_queries);
for (size_t i = 0; i < num_queries; i++) {
key_ptrs[i] = Encode(&query_keys[i]);
cb_data[i].found = false;
cb_data[i].found_key = 0;
cb_args[i] = &cb_data[i];
}
ASSERT_OK(
list.MultiGet(num_queries, key_ptrs.data(), cb_args.data(), callback));
// Validate against std::set::lower_bound
for (size_t i = 0; i < num_queries; i++) {
auto model_iter = inserted.lower_bound(query_keys[i]);
if (model_iter == inserted.end()) {
ASSERT_FALSE(cb_data[i].found) << "Query " << query_keys[i];
} else {
ASSERT_TRUE(cb_data[i].found) << "Query " << query_keys[i];
ASSERT_EQ(cb_data[i].found_key, *model_iter) << "Query " << query_keys[i];
}
}
}
// Reproduces a bug where duplicate keys in a MultiGet batch cause an assertion
// failure when the callback walks forward (e.g., merge operands). After the
// callback loop for key[i] advances finger.prev_[0] to an entry with the same
// user key but a lower sequence number, the duplicate key[i+1] (which has
// kMaxSequenceNumber and thus sorts BEFORE the advanced finger position in
// internal key order) triggers the assertion:
// assert(before == head_ || KeyIsAfterNode(key, before))
TEST_F(InlineSkipTest, MultiGetDuplicateKeysWithCallbackWalk) {
Arena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
// Insert keys: 10, 20, 30, 40, 50, 60
for (int i = 1; i <= 6; i++) {
Key key = i * 10;
char* buf = list.AllocateKey(sizeof(Key));
memcpy(buf, &key, sizeof(Key));
list.Insert(buf);
}
// Callback that walks forward through multiple entries before stopping.
// This simulates the Merge operand accumulation in SaveValue — the callback
// returns true for entries until it reaches one >= stop_at, simulating
// walking through merge chain entries.
struct WalkingCallbackArg {
Key stop_at; // stop when we reach this key
Key first_key; // first key seen
int num_visited; // number of entries visited
};
auto walking_callback = [](void* arg, const char* entry) -> bool {
auto* cb = static_cast<WalkingCallbackArg*>(arg);
Key k = Decode(entry);
if (cb->num_visited == 0) {
cb->first_key = k;
}
cb->num_visited++;
// Walk forward until we reach stop_at (simulates merge accumulation)
return k < cb->stop_at;
};
// Query with duplicate keys: [20, 20, 50]
// The first query for 20 walks forward to 40 (stop_at=40), advancing
// finger.prev_[0] to 30. Then the second query for 20 must still work
// correctly despite finger.prev_[0] being past key 20.
const size_t num_queries = 3;
Key query_keys[num_queries] = {20, 20, 50};
const char* key_ptrs[num_queries];
void* cb_args[num_queries];
WalkingCallbackArg cb_data[num_queries];
for (size_t i = 0; i < num_queries; i++) {
key_ptrs[i] = Encode(&query_keys[i]);
cb_data[i].stop_at = (i == 0) ? 40 : 0; // first query walks to 40
cb_data[i].first_key = 0;
cb_data[i].num_visited = 0;
cb_args[i] = &cb_data[i];
}
// This should not crash with the assertion failure
ASSERT_OK(list.MultiGet(num_queries, key_ptrs, cb_args, walking_callback));
// First query for 20: should find 20 and walk forward through 30 (stop at
// 40)
ASSERT_EQ(cb_data[0].first_key, 20);
ASSERT_GE(cb_data[0].num_visited, 2);
// Second query for 20: should also find 20 (duplicate key)
ASSERT_EQ(cb_data[1].first_key, 20);
// Third query for 50: should find 50
ASSERT_EQ(cb_data[2].first_key, 50);
}
#if !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
// We want to make sure that with a single writer and multiple
// concurrent readers (with no synchronization other than when a
// reader's iterator is created), the reader always observes all the
// data that was present in the skip list when the iterator was
// constructor. Because insertions are happening concurrently, we may
// also observe new values that were inserted since the iterator was
// constructed, but we should never miss any values that were present
// at iterator construction time.
//
// We generate multi-part keys:
// <key,gen,hash>
// where:
// key is in range [0..K-1]
// gen is a generation number for key
// hash is hash(key,gen)
//
// The insertion code picks a random key, sets gen to be 1 + the last
// generation number inserted for that key, and sets hash to Hash(key,gen).
//
// At the beginning of a read, we snapshot the last inserted
// generation number for each key. We then iterate, including random
// calls to Next() and Seek(). For every key we encounter, we
// check that it is either expected given the initial snapshot or has
// been concurrently added since the iterator started.
class ConcurrentTest {
public:
static const uint32_t K = 8;
private:
static uint64_t key(Key key) { return (key >> 40); }
static uint64_t gen(Key key) { return (key >> 8) & 0xffffffffu; }
static uint64_t hash(Key key) { return key & 0xff; }
static uint64_t HashNumbers(uint64_t k, uint64_t g) {
uint64_t data[2] = {k, g};
return Hash(reinterpret_cast<char*>(data), sizeof(data), 0);
}
static Key MakeKey(uint64_t k, uint64_t g) {
assert(sizeof(Key) == sizeof(uint64_t));
assert(k <= K); // We sometimes pass K to seek to the end of the skiplist
assert(g <= 0xffffffffu);
return ((k << 40) | (g << 8) | (HashNumbers(k, g) & 0xff));
}
static bool IsValidKey(Key k) {
return hash(k) == (HashNumbers(key(k), gen(k)) & 0xff);
}
static Key RandomTarget(Random* rnd) {
switch (rnd->Next() % 10) {
case 0:
// Seek to beginning
return MakeKey(0, 0);
case 1:
// Seek to end
return MakeKey(K, 0);
default:
// Seek to middle
return MakeKey(rnd->Next() % K, 0);
}
}
// Per-key generation
struct State {
std::atomic<int> generation[K];
void Set(int k, int v) {
generation[k].store(v, std::memory_order_release);
}
int Get(int k) { return generation[k].load(std::memory_order_acquire); }
State() {
for (unsigned int k = 0; k < K; k++) {
Set(k, 0);
}
}
};
// Current state of the test
State current_;
ConcurrentArena arena_;
// InlineSkipList is not protected by mu_. We just use a single writer
// thread to modify it.
InlineSkipList<TestComparator> list_;
public:
ConcurrentTest() : list_(TestComparator(), &arena_) {}
// REQUIRES: No concurrent calls to WriteStep or ConcurrentWriteStep
void WriteStep(Random* rnd) {
const uint32_t k = rnd->Next() % K;
const int g = current_.Get(k) + 1;
const Key new_key = MakeKey(k, g);
char* buf = list_.AllocateKey(sizeof(Key));
memcpy(buf, &new_key, sizeof(Key));
list_.Insert(buf);
current_.Set(k, g);
}
// REQUIRES: No concurrent calls for the same k
void ConcurrentWriteStep(uint32_t k, bool use_hint = false) {
const int g = current_.Get(k) + 1;
const Key new_key = MakeKey(k, g);
char* buf = list_.AllocateKey(sizeof(Key));
memcpy(buf, &new_key, sizeof(Key));
if (use_hint) {
void* hint = nullptr;
list_.InsertWithHintConcurrently(buf, &hint);
delete[] reinterpret_cast<char*>(hint);
} else {
list_.InsertConcurrently(buf);
}
ASSERT_EQ(g, current_.Get(k) + 1);
current_.Set(k, g);
}
void ReadStep(Random* rnd) {
// Remember the initial committed state of the skiplist.
State initial_state;
for (unsigned int k = 0; k < K; k++) {
initial_state.Set(k, current_.Get(k));
}
Key pos = RandomTarget(rnd);
InlineSkipList<TestComparator>::Iterator iter(&list_);
iter.Seek(Encode(&pos));
while (true) {
Key current;
if (!iter.Valid()) {
current = MakeKey(K, 0);
} else {
current = Decode(iter.key());
ASSERT_TRUE(IsValidKey(current)) << current;
}
ASSERT_LE(pos, current) << "should not go backwards";
// Verify that everything in [pos,current) was not present in
// initial_state.
while (pos < current) {
ASSERT_LT(key(pos), K) << pos;
// Note that generation 0 is never inserted, so it is ok if
// <*,0,*> is missing.
ASSERT_TRUE((gen(pos) == 0U) ||
(gen(pos) > static_cast<uint64_t>(initial_state.Get(
static_cast<int>(key(pos))))))
<< "key: " << key(pos) << "; gen: " << gen(pos)
<< "; initgen: " << initial_state.Get(static_cast<int>(key(pos)));
// Advance to next key in the valid key space
if (key(pos) < key(current)) {
pos = MakeKey(key(pos) + 1, 0);
} else {
pos = MakeKey(key(pos), gen(pos) + 1);
}
}
if (!iter.Valid()) {
break;
}
if (rnd->Next() % 2) {
iter.Next();
pos = MakeKey(key(pos), gen(pos) + 1);
} else {
Key new_target = RandomTarget(rnd);
if (new_target > pos) {
pos = new_target;
iter.Seek(Encode(&new_target));
}
}
}
}
};
const uint32_t ConcurrentTest::K;
// Simple test that does single-threaded testing of the ConcurrentTest
// scaffolding.
TEST_F(InlineSkipTest, ConcurrentReadWithoutThreads) {
ConcurrentTest test;
Random rnd(test::RandomSeed());
for (int i = 0; i < 10000; i++) {
test.ReadStep(&rnd);
test.WriteStep(&rnd);
}
}
TEST_F(InlineSkipTest, ConcurrentInsertWithoutThreads) {
ConcurrentTest test;
Random rnd(test::RandomSeed());
for (int i = 0; i < 10000; i++) {
test.ReadStep(&rnd);
uint32_t base = rnd.Next();
for (int j = 0; j < 4; ++j) {
test.ConcurrentWriteStep((base + j) % ConcurrentTest::K);
}
}
}
class TestState {
public:
ConcurrentTest t_;
bool use_hint_;
int seed_;
std::atomic<bool> quit_flag_;
std::atomic<uint32_t> next_writer_;
enum ReaderState { STARTING, RUNNING, DONE };
explicit TestState(int s)
: seed_(s),
quit_flag_(false),
state_(STARTING),
pending_writers_(0),
state_cv_(&mu_) {}
void Wait(ReaderState s) {
mu_.Lock();
while (state_ != s) {
state_cv_.Wait();
}
mu_.Unlock();
}
void Change(ReaderState s) {
mu_.Lock();
state_ = s;
state_cv_.Signal();
mu_.Unlock();
}
void AdjustPendingWriters(int delta) {
mu_.Lock();
pending_writers_ += delta;
if (pending_writers_ == 0) {
state_cv_.Signal();
}
mu_.Unlock();
}
void WaitForPendingWriters() {
mu_.Lock();
while (pending_writers_ != 0) {
state_cv_.Wait();
}
mu_.Unlock();
}
private:
port::Mutex mu_;
ReaderState state_;
int pending_writers_;
port::CondVar state_cv_;
};
static void ConcurrentReader(void* arg) {
TestState* state = static_cast<TestState*>(arg);
Random rnd(state->seed_);
int64_t reads = 0;
state->Change(TestState::RUNNING);
while (!state->quit_flag_.load(std::memory_order_acquire)) {
state->t_.ReadStep(&rnd);
++reads;
}
(void)reads;
state->Change(TestState::DONE);
}
static void ConcurrentWriter(void* arg) {
TestState* state = static_cast<TestState*>(arg);
uint32_t k = state->next_writer_++ % ConcurrentTest::K;
state->t_.ConcurrentWriteStep(k, state->use_hint_);
state->AdjustPendingWriters(-1);
}
static void RunConcurrentRead(int run) {
const int seed = test::RandomSeed() + (run * 100);
Random rnd(seed);
const int N = 1000;
const int kSize = 1000;
for (int i = 0; i < N; i++) {
if ((i % 100) == 0) {
fprintf(stderr, "Run %d of %d\n", i, N);
}
TestState state(seed + 1);
Env::Default()->SetBackgroundThreads(1);
Env::Default()->Schedule(ConcurrentReader, &state);
state.Wait(TestState::RUNNING);
for (int k = 0; k < kSize; ++k) {
state.t_.WriteStep(&rnd);
}
state.quit_flag_.store(true, std::memory_order_release);
state.Wait(TestState::DONE);
}
}
static void RunConcurrentInsert(int run, bool use_hint = false,
int write_parallelism = 4) {
Env::Default()->SetBackgroundThreads(1 + write_parallelism,
Env::Priority::LOW);
const int seed = test::RandomSeed() + (run * 100);
Random rnd(seed);
const int N = 1000;
const int kSize = 1000;
for (int i = 0; i < N; i++) {
if ((i % 100) == 0) {
fprintf(stderr, "Run %d of %d\n", i, N);
}
TestState state(seed + 1);
state.use_hint_ = use_hint;
Env::Default()->Schedule(ConcurrentReader, &state);
state.Wait(TestState::RUNNING);
for (int k = 0; k < kSize; k += write_parallelism) {
state.next_writer_ = rnd.Next();
state.AdjustPendingWriters(write_parallelism);
for (int p = 0; p < write_parallelism; ++p) {
Env::Default()->Schedule(ConcurrentWriter, &state);
}
state.WaitForPendingWriters();
}
state.quit_flag_.store(true, std::memory_order_release);
state.Wait(TestState::DONE);
}
}
TEST_F(InlineSkipTest, ConcurrentRead1) { RunConcurrentRead(1); }
TEST_F(InlineSkipTest, ConcurrentRead2) { RunConcurrentRead(2); }
TEST_F(InlineSkipTest, ConcurrentRead3) { RunConcurrentRead(3); }
TEST_F(InlineSkipTest, ConcurrentRead4) { RunConcurrentRead(4); }
TEST_F(InlineSkipTest, ConcurrentRead5) { RunConcurrentRead(5); }
TEST_F(InlineSkipTest, ConcurrentInsert1) { RunConcurrentInsert(1); }
TEST_F(InlineSkipTest, ConcurrentInsert2) { RunConcurrentInsert(2); }
TEST_F(InlineSkipTest, ConcurrentInsert3) { RunConcurrentInsert(3); }
TEST_F(InlineSkipTest, ConcurrentInsertWithHint1) {
RunConcurrentInsert(1, true);
}
TEST_F(InlineSkipTest, ConcurrentInsertWithHint2) {
RunConcurrentInsert(2, true);
}
TEST_F(InlineSkipTest, ConcurrentInsertWithHint3) {
RunConcurrentInsert(3, true);
}
// Test read-after-write consistency with concurrent MultiGet and inserts.
// Exercises skip list height growth handling in FindGreaterOrEqualWithFinger.
//
// Design:
// - Generate a sequence of unique keys and split into per-thread chunks.
// - Each thread inserts its keys one at a time, and after each insert,
// does a MultiGet batch that includes the just-inserted key plus random
// keys from a shared "recently inserted" set populated by all threads.
// - Validates that the just-inserted key is always visible (read-after-write)
// and that any key from the shared set that was published before the
// MultiGet began is also visible.
struct ConcurrentMultiGetState {
InlineSkipList<TestComparator>* list;
// Per-thread chunk of unique keys to insert
const Key* keys;
size_t num_keys;
int seed;
std::atomic<int>* error_count;
std::atomic<int>* batches_done;
// Shared ring buffer of recently inserted keys from all threads.
// Writers publish keys here after insertion; readers sample from it.
static const int kRingSize = 1024;
std::atomic<Key>* shared_ring;
// Monotonically increasing write cursor into the ring buffer.
std::atomic<uint64_t>* ring_cursor;
};
static void ConcurrentMultiGetWorker(void* arg) {
auto* state = static_cast<ConcurrentMultiGetState*>(arg);
Random rnd(state->seed);
const int kExtraQueryKeys = 15; // additional random keys per batch
auto callback = [](void* cb_arg, const char* entry) -> bool {
auto* result = static_cast<Key*>(cb_arg);
*result = Decode(entry);
return false; // point lookup: stop after first entry
};
for (size_t i = 0; i < state->num_keys; i++) {
Key my_key = state->keys[i];
// Insert this thread's next unique key
char* buf = state->list->AllocateKey(sizeof(Key));
memcpy(buf, &my_key, sizeof(Key));
state->list->InsertConcurrently(buf);
// Publish to shared ring buffer so other threads can query it
uint64_t slot = state->ring_cursor->fetch_add(1, std::memory_order_relaxed);
state->shared_ring[slot % ConcurrentMultiGetState::kRingSize].store(
my_key, std::memory_order_release);
// Build a MultiGet batch: the just-inserted key + random shared keys
std::vector<Key> query_keys;
query_keys.reserve(1 + kExtraQueryKeys);
query_keys.push_back(my_key);
// Sample recently inserted keys from other threads
uint64_t cursor = state->ring_cursor->load(std::memory_order_acquire);
for (int j = 0; j < kExtraQueryKeys; j++) {
// Sample from the most recent entries in the ring
uint64_t idx =
(cursor > 0)
? (rnd.Next() %
std::min(cursor, static_cast<uint64_t>(
ConcurrentMultiGetState::kRingSize)))
: 0;
Key shared_key = state
->shared_ring[(cursor - 1 - idx) %
ConcurrentMultiGetState::kRingSize]
.load(std::memory_order_acquire);
if (shared_key != 0) {
query_keys.push_back(shared_key);
}
}
// Sort and deduplicate for MultiGet
std::sort(query_keys.begin(), query_keys.end());
query_keys.erase(std::unique(query_keys.begin(), query_keys.end()),
query_keys.end());
size_t batch_size = query_keys.size();
std::vector<const char*> key_ptrs(batch_size);
std::vector<Key> results(batch_size, 0);
std::vector<void*> cb_args(batch_size);
for (size_t j = 0; j < batch_size; j++) {
key_ptrs[j] = Encode(&query_keys[j]);
cb_args[j] = &results[j];
}
Status s = state->list->MultiGet(batch_size, key_ptrs.data(),
cb_args.data(), callback);
if (!s.ok()) {
state->error_count->fetch_add(1, std::memory_order_relaxed);
return;
}
// Validate read-after-write: the key we just inserted MUST be visible.
// Find my_key's position in the sorted query_keys.
for (size_t j = 0; j < batch_size; j++) {
if (query_keys[j] == my_key) {
if (results[j] != my_key) {
state->error_count->fetch_add(1, std::memory_order_relaxed);
return;
}
break;
}
}
// Validate all results: each found result must equal its query key
// (since all queried keys were inserted, an exact match is expected).
// However, due to concurrent inserts, a key sampled from the ring
// might not yet be visible — so we only check that if a result is
// found, it equals the query key (i.e., no wrong key returned).
for (size_t j = 0; j < batch_size; j++) {
if (results[j] != 0 && results[j] != query_keys[j]) {
// Got a result that doesn't match the query — either a bug or
// the exact key wasn't inserted and we got the next one. Since
// all our query keys are inserted, this means the result should
// be >= query. For the just-inserted key we already checked
// exact match above.
if (results[j] < query_keys[j]) {
state->error_count->fetch_add(1, std::memory_order_relaxed);
return;
}
}
}
state->batches_done->fetch_add(1, std::memory_order_relaxed);
}
}
TEST_F(InlineSkipTest, ConcurrentMultiGet) {
uint32_t seed =
static_cast<uint32_t>(Env::Default()->NowMicros() & 0xFFFFFFFF);
SCOPED_TRACE("seed=" + std::to_string(seed));
ConcurrentArena arena;
TestComparator cmp;
InlineSkipList<TestComparator> list(cmp, &arena);
// Generate a sequence of unique keys and shuffle them
const int kTotalKeys = 20000;
const int kNumThreads = 4;
std::vector<Key> all_keys(kTotalKeys);
for (int i = 0; i < kTotalKeys; i++) {
all_keys[i] = static_cast<Key>(i + 1); // keys 1..kTotalKeys
}
Random rnd(seed);
for (int i = kTotalKeys - 1; i > 0; i--) {
int j = rnd.Next() % (i + 1);
std::swap(all_keys[i], all_keys[j]);
}
// Shared ring buffer for cross-thread visibility checks
std::atomic<Key> shared_ring[ConcurrentMultiGetState::kRingSize];
for (auto& k : shared_ring) {
k.store(0, std::memory_order_relaxed);
}
std::atomic<uint64_t> ring_cursor{0};
std::atomic<int> error_count{0};
std::atomic<int> batches_done{0};
// Split keys into per-thread chunks and start worker threads.
// Use StartThread (not Schedule) so WaitForJoin waits for completion.
const int kKeysPerThread = kTotalKeys / kNumThreads;
std::vector<ConcurrentMultiGetState> states(kNumThreads);
for (int t = 0; t < kNumThreads; t++) {
states[t].list = &list;
states[t].keys = &all_keys[t * kKeysPerThread];
states[t].num_keys = kKeysPerThread;
states[t].seed = seed + t + 1;
states[t].error_count = &error_count;
states[t].batches_done = &batches_done;
states[t].shared_ring = shared_ring;
states[t].ring_cursor = &ring_cursor;
Env::Default()->StartThread(ConcurrentMultiGetWorker, &states[t]);
}
// Wait for all threads to finish
Env::Default()->WaitForJoin();
ASSERT_EQ(error_count.load(), 0)
<< "Concurrent MultiGet read-after-write consistency check failed";
ASSERT_EQ(batches_done.load(), kTotalKeys)
<< "Not all insert+query iterations completed";
}
#endif // !defined(ROCKSDB_VALGRIND_RUN) || defined(ROCKSDB_FULL_VALGRIND_RUN)
} // namespace ROCKSDB_NAMESPACE
int main(int argc, char** argv) {
ROCKSDB_NAMESPACE::port::InstallStackTraceHandler();
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}