rocksdb/util/compression.h
Peter Dillinger 672389fd8c Remove obsolete compression code and some .h->.cc movement (#14325)
Summary:
In follow-up to https://github.com/facebook/rocksdb/issues/14315

Remove obsolete code replaced by new Compressor/Decompressor interface:
* OLD_CompressData and OLD_UncompressData
* Individual compression/decompression functions (Snappy_*, Zlib_*, BZip2_*, LZ4_*, LZ4HC_*, XPRESS_*, ZSTD_Compress, ZSTD_Uncompress)
* CompressionInfo and UncompressionInfo classes
* UncompressionDict class
* compression::PutDecompressedSizeInfo and GetDecompressedSizeInfo

The only small refactoring in this change that is not pure code removal or movement is in blob_file_builder_test.cc.

Move some function implementations etc. from compression.h to compression.cc:
* CompressionTypeToString, CompressionTypeFromString, CompressionOptionsToString
* ZSTD_TrainDictionary (both overloads), ZSTD_FinalizeDictionary
* DecompressorDict::Populate
* Most compression library includes

Also cleaned up other includes of compression.h, which caused some other files to need new includes.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/14325

Test Plan: existing tests

Reviewed By: hx235

Differential Revision: D93120580

Pulled By: pdillinger

fbshipit-source-id: ab5c50db7379c0387a8c0e379642c9ea2799eae5
2026-02-13 11:18:05 -08:00

728 lines
22 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
#pragma once
#include <algorithm>
#include "memory/memory_allocator_impl.h"
#include "rocksdb/advanced_compression.h"
#include "rocksdb/options.h"
#include "table/block_based/block_type.h"
#include "util/aligned_buffer.h"
#include "util/coding.h"
#include "util/compression_context_cache.h"
#ifdef ZSTD
#include <zstd.h>
#include <zstd_errors.h>
// ZSTD_Compress2(), ZSTD_compressStream2() and frame parameters all belong to
// advanced APIs and require v1.4.0+, which is from April 2019.
// https://github.com/facebook/zstd/blob/eb9f881eb810f2242f1ef36b3f3e7014eecb8fa6/lib/zstd.h#L297C40-L297C45
// To avoid a rat's nest of #ifdefs, we now require v1.4.0+ for ZSTD support.
#if ZSTD_VERSION_NUMBER < 10400
#error "ZSTD support requires version >= 1.4.0 (libzstd-devel)"
#endif // ZSTD_VERSION_NUMBER
// The above release also includes digested dictionary support, but some
// required functions (ZSTD_createDDict_byReference) are still only exported
// with ZSTD_STATIC_LINKING_ONLY defined.
#if defined(ZSTD_STATIC_LINKING_ONLY)
#define ROCKSDB_ZSTD_DDICT
#endif // defined(ZSTD_STATIC_LINKING_ONLY)
// For ZDICT_* functions
#include <zdict.h>
// ZDICT_finalizeDictionary API is exported and stable since v1.4.5
#if ZSTD_VERSION_NUMBER >= 10405
#define ROCKSDB_ZDICT_FINALIZE
#endif // ZSTD_VERSION_NUMBER >= 10405
#endif // ZSTD
namespace ROCKSDB_NAMESPACE {
// Need this for the context allocation override
// On windows we need to do this explicitly
#if defined(ZSTD) && defined(ROCKSDB_JEMALLOC) && defined(OS_WIN) && \
defined(ZSTD_STATIC_LINKING_ONLY)
#define ROCKSDB_ZSTD_CUSTOM_MEM
namespace port {
ZSTD_customMem GetJeZstdAllocationOverrides();
} // namespace port
#endif // defined(ZSTD) && defined(ROCKSDB_JEMALLOC) && defined(OS_WIN) &&
// defined(ZSTD_STATIC_LINKING_ONLY)
// Cached data represents a portion that can be re-used
// If, in the future we have more than one native context to
// cache we can arrange this as a tuple
class ZSTDUncompressCachedData {
public:
#if defined(ZSTD)
using ZSTDNativeContext = ZSTD_DCtx*;
#else
using ZSTDNativeContext = void*;
#endif // ZSTD
ZSTDUncompressCachedData() {}
// Init from cache
ZSTDUncompressCachedData(const ZSTDUncompressCachedData& o) = delete;
ZSTDUncompressCachedData& operator=(const ZSTDUncompressCachedData&) = delete;
ZSTDUncompressCachedData(ZSTDUncompressCachedData&& o) noexcept
: ZSTDUncompressCachedData() {
*this = std::move(o);
}
ZSTDUncompressCachedData& operator=(ZSTDUncompressCachedData&& o) noexcept {
assert(zstd_ctx_ == nullptr);
std::swap(zstd_ctx_, o.zstd_ctx_);
std::swap(cache_idx_, o.cache_idx_);
return *this;
}
ZSTDNativeContext Get() const { return zstd_ctx_; }
int64_t GetCacheIndex() const { return cache_idx_; }
void CreateIfNeeded() {
if (zstd_ctx_ == nullptr) {
#if !defined(ZSTD)
zstd_ctx_ = nullptr;
#elif defined(ROCKSDB_ZSTD_CUSTOM_MEM)
zstd_ctx_ =
ZSTD_createDCtx_advanced(port::GetJeZstdAllocationOverrides());
#else // ZSTD && !ROCKSDB_ZSTD_CUSTOM_MEM
zstd_ctx_ = ZSTD_createDCtx();
#endif
cache_idx_ = -1;
}
}
void InitFromCache(const ZSTDUncompressCachedData& o, int64_t idx) {
zstd_ctx_ = o.zstd_ctx_;
cache_idx_ = idx;
}
~ZSTDUncompressCachedData() {
#if defined(ZSTD)
if (zstd_ctx_ != nullptr && cache_idx_ == -1) {
ZSTD_freeDCtx(zstd_ctx_);
}
#endif // ZSTD
}
private:
ZSTDNativeContext zstd_ctx_ = nullptr;
int64_t cache_idx_ = -1; // -1 means this instance owns the context
};
} // namespace ROCKSDB_NAMESPACE
#if defined(XPRESS)
#include "port/xpress.h"
#endif
namespace ROCKSDB_NAMESPACE {
class FailureDecompressor : public Decompressor {
public:
explicit FailureDecompressor(Status&& status) : status_(std::move(status)) {
assert(!status_.ok());
}
~FailureDecompressor() override { status_.PermitUncheckedError(); }
const char* Name() const override { return "FailureDecompressor"; }
Status ExtractUncompressedSize(Args& /*args*/) override { return status_; }
Status DecompressBlock(const Args& /*args*/,
char* /*uncompressed_output*/) override {
return status_;
}
protected:
Status status_;
};
// Owns a decompression dictionary, and associated Decompressor, for storing
// in the block cache.
//
// Justification: for a "processed" dictionary to be saved in block cache, we
// also need a reference to the decompressor that processed it, to ensure it
// is recognized properly. At that point, we might as well have the dictionary
// part of the decompressor identity and track an associated decompressor along
// with a decompression dictionary in the block cache, and the decompressor
// hides potential details of processing the dictionary.
struct DecompressorDict {
// Block containing the data for the compression dictionary in case the
// constructor that takes a string parameter is used.
std::string dict_str_;
// Block containing the data for the compression dictionary in case the
// constructor that takes a Slice parameter is used and the passed in
// CacheAllocationPtr is not nullptr.
CacheAllocationPtr dict_allocation_;
// A Decompressor referencing and using the dictionary owned by this.
std::unique_ptr<Decompressor> decompressor_;
// Approximate owned memory usage
size_t memory_usage_;
DecompressorDict(std::string&& dict, Decompressor& from_decompressor)
: dict_str_(std::move(dict)) {
Populate(from_decompressor, dict_str_);
}
DecompressorDict(Slice slice, CacheAllocationPtr&& allocation,
Decompressor& from_decompressor)
: dict_allocation_(std::move(allocation)) {
Populate(from_decompressor, slice);
}
DecompressorDict(DecompressorDict&& rhs) noexcept
: dict_str_(std::move(rhs.dict_str_)),
dict_allocation_(std::move(rhs.dict_allocation_)),
decompressor_(std::move(rhs.decompressor_)),
memory_usage_(std::move(rhs.memory_usage_)) {}
DecompressorDict& operator=(DecompressorDict&& rhs) noexcept {
if (this == &rhs) {
return *this;
}
dict_str_ = std::move(rhs.dict_str_);
dict_allocation_ = std::move(rhs.dict_allocation_);
decompressor_ = std::move(rhs.decompressor_);
return *this;
}
// Disable copy
DecompressorDict(const DecompressorDict&) = delete;
DecompressorDict& operator=(const DecompressorDict&) = delete;
// The object is self-contained if the string constructor is used, or the
// Slice constructor is invoked with a non-null allocation. Otherwise, it
// is the caller's responsibility to ensure that the underlying storage
// outlives this object.
bool own_bytes() const { return !dict_str_.empty() || dict_allocation_; }
const Slice& GetRawDict() const { return decompressor_->GetSerializedDict(); }
// For TypedCacheInterface
const Slice& ContentSlice() const { return GetRawDict(); }
static constexpr CacheEntryRole kCacheEntryRole = CacheEntryRole::kOtherBlock;
static constexpr BlockType kBlockType = BlockType::kCompressionDictionary;
size_t ApproximateMemoryUsage() const { return memory_usage_; }
private:
void Populate(Decompressor& from_decompressor, Slice dict);
};
// Holds dictionary and related data, like ZSTD's digested compression
// dictionary.
struct CompressionDict {
#ifdef ZSTD
ZSTD_CDict* zstd_cdict_ = nullptr;
#endif // ZSTD
std::string dict_;
public:
CompressionDict() = default;
CompressionDict(std::string&& dict, CompressionType type, int level) {
dict_ = std::move(dict);
#ifdef ZSTD
zstd_cdict_ = nullptr;
if (!dict_.empty() && type == kZSTD) {
if (level == CompressionOptions::kDefaultCompressionLevel) {
// NB: ZSTD_CLEVEL_DEFAULT is historically == 3
level = ZSTD_CLEVEL_DEFAULT;
}
// Should be safe (but slower) if below call fails as we'll use the
// raw dictionary to compress.
zstd_cdict_ = ZSTD_createCDict(dict_.data(), dict_.size(), level);
assert(zstd_cdict_ != nullptr);
}
#else
(void)type;
(void)level;
#endif // ZSTD
}
CompressionDict(CompressionDict&& other) {
#ifdef ZSTD
zstd_cdict_ = other.zstd_cdict_;
other.zstd_cdict_ = nullptr;
#endif // ZSTD
dict_ = std::move(other.dict_);
}
CompressionDict& operator=(CompressionDict&& other) {
if (this == &other) {
return *this;
}
#ifdef ZSTD
zstd_cdict_ = other.zstd_cdict_;
other.zstd_cdict_ = nullptr;
#endif // ZSTD
dict_ = std::move(other.dict_);
return *this;
}
~CompressionDict() {
#ifdef ZSTD
size_t res = 0;
if (zstd_cdict_ != nullptr) {
res = ZSTD_freeCDict(zstd_cdict_);
}
assert(res == 0); // Last I checked they can't fail
(void)res; // prevent unused var warning
#endif // ZSTD
}
#ifdef ZSTD
const ZSTD_CDict* GetDigestedZstdCDict() const { return zstd_cdict_; }
#endif // ZSTD
Slice GetRawDict() const { return dict_; }
bool empty() const { return dict_.empty(); }
static const CompressionDict& GetEmptyDict() {
static CompressionDict empty_dict{};
return empty_dict;
}
// Disable copy
CompressionDict(const CompressionDict&) = delete;
CompressionDict& operator=(const CompressionDict&) = delete;
};
class CompressionContext : public Compressor::WorkingArea {
private:
#ifdef ZSTD
ZSTD_CCtx* zstd_ctx_ = nullptr;
ZSTD_CCtx* CreateZSTDContext() {
#ifdef ROCKSDB_ZSTD_CUSTOM_MEM
return ZSTD_createCCtx_advanced(port::GetJeZstdAllocationOverrides());
#else // ROCKSDB_ZSTD_CUSTOM_MEM
return ZSTD_createCCtx();
#endif // ROCKSDB_ZSTD_CUSTOM_MEM
}
public:
// callable inside ZSTD_Compress
ZSTD_CCtx* ZSTDPreallocCtx() const {
assert(zstd_ctx_ != nullptr);
return zstd_ctx_;
}
private:
#endif // ZSTD
void CreateNativeContext(CompressionType type, int level, bool checksum) {
#ifdef ZSTD
if (type == kZSTD) {
zstd_ctx_ = CreateZSTDContext();
if (level == CompressionOptions::kDefaultCompressionLevel) {
// NB: ZSTD_CLEVEL_DEFAULT is historically == 3
level = ZSTD_CLEVEL_DEFAULT;
}
size_t err =
ZSTD_CCtx_setParameter(zstd_ctx_, ZSTD_c_compressionLevel, level);
if (ZSTD_isError(err)) {
assert(false);
ZSTD_freeCCtx(zstd_ctx_);
zstd_ctx_ = CreateZSTDContext();
}
if (checksum) {
err = ZSTD_CCtx_setParameter(zstd_ctx_, ZSTD_c_checksumFlag, 1);
if (ZSTD_isError(err)) {
assert(false);
ZSTD_freeCCtx(zstd_ctx_);
zstd_ctx_ = CreateZSTDContext();
}
}
}
#else
(void)type;
(void)level;
(void)checksum;
#endif // ZSTD
}
void DestroyNativeContext() {
#ifdef ZSTD
if (zstd_ctx_ != nullptr) {
ZSTD_freeCCtx(zstd_ctx_);
}
#endif // ZSTD
}
public:
explicit CompressionContext(CompressionType type,
const CompressionOptions& options) {
CreateNativeContext(type, options.level, options.checksum);
}
~CompressionContext() { DestroyNativeContext(); }
CompressionContext(const CompressionContext&) = delete;
CompressionContext& operator=(const CompressionContext&) = delete;
};
// This is like a working area, reusable for different dicts, etc.
// TODO: refactor / consolidate
class UncompressionContext : public Decompressor::WorkingArea {
private:
CompressionContextCache* ctx_cache_ = nullptr;
ZSTDUncompressCachedData uncomp_cached_data_;
public:
explicit UncompressionContext(CompressionType type) {
if (type == kZSTD) {
ctx_cache_ = CompressionContextCache::Instance();
uncomp_cached_data_ = ctx_cache_->GetCachedZSTDUncompressData();
}
}
~UncompressionContext() {
if (uncomp_cached_data_.GetCacheIndex() != -1) {
assert(ctx_cache_ != nullptr);
ctx_cache_->ReturnCachedZSTDUncompressData(
uncomp_cached_data_.GetCacheIndex());
}
}
UncompressionContext(const UncompressionContext&) = delete;
UncompressionContext& operator=(const UncompressionContext&) = delete;
ZSTDUncompressCachedData::ZSTDNativeContext GetZSTDContext() const {
return uncomp_cached_data_.Get();
}
};
inline bool Snappy_Supported() {
#ifdef SNAPPY
return true;
#else
return false;
#endif
}
inline bool Zlib_Supported() {
#ifdef ZLIB
return true;
#else
return false;
#endif
}
inline bool BZip2_Supported() {
#ifdef BZIP2
return true;
#else
return false;
#endif
}
inline bool LZ4_Supported() {
#ifdef LZ4
return true;
#else
return false;
#endif
}
inline bool XPRESS_Supported() {
#ifdef XPRESS
return true;
#else
return false;
#endif
}
inline bool ZSTD_Supported() {
#ifdef ZSTD
// NB: ZSTD format is finalized since version 0.8.0. See ZSTD_VERSION_NUMBER
// check above.
return true;
#else
return false;
#endif
}
inline bool ZSTD_Streaming_Supported() {
#if defined(ZSTD)
return true;
#else
return false;
#endif
}
inline bool StreamingCompressionTypeSupported(
CompressionType compression_type) {
switch (compression_type) {
case kNoCompression:
return true;
case kZSTD:
return ZSTD_Streaming_Supported();
default:
return false;
}
}
inline bool CompressionTypeSupported(CompressionType compression_type) {
switch (compression_type) {
case kNoCompression:
return true;
case kSnappyCompression:
return Snappy_Supported();
case kZlibCompression:
return Zlib_Supported();
case kBZip2Compression:
return BZip2_Supported();
case kLZ4Compression:
return LZ4_Supported();
case kLZ4HCCompression:
return LZ4_Supported();
case kXpressCompression:
return XPRESS_Supported();
case kZSTD:
return ZSTD_Supported();
default: // Including custom compression types
return false;
}
}
inline bool DictCompressionTypeSupported(CompressionType compression_type) {
switch (compression_type) {
case kNoCompression:
return false;
case kSnappyCompression:
return false;
case kZlibCompression:
return Zlib_Supported();
case kBZip2Compression:
return false;
case kLZ4Compression:
case kLZ4HCCompression:
#if LZ4_VERSION_NUMBER >= 10400 // r124+
return LZ4_Supported();
#else
return false;
#endif
case kXpressCompression:
return false;
case kZSTD:
// NB: dictionary supported since 0.5.0. See ZSTD_VERSION_NUMBER check
// above.
return ZSTD_Supported();
default: // Including custom compression types
return false;
}
}
// WART: does not match OptionsHelper::compression_type_string_map
std::string CompressionTypeToString(CompressionType compression_type);
// WART: does not match OptionsHelper::compression_type_string_map
CompressionType CompressionTypeFromString(std::string compression_type_str);
std::string CompressionOptionsToString(
const CompressionOptions& compression_options);
inline bool ZSTD_TrainDictionarySupported() {
#ifdef ZSTD
// NB: Dictionary trainer is available since v0.6.1 for static linking, but
// not available for dynamic linking until v1.1.3. See ZSTD_VERSION_NUMBER
// check above.
return true;
#else
return false;
#endif
}
inline bool ZSTD_FinalizeDictionarySupported() {
#ifdef ROCKSDB_ZDICT_FINALIZE
return true;
#else
return false;
#endif
}
// The new compression APIs intentionally make it difficult to generate
// compressed data larger than the original. (It is better to store the
// uncompressed version in that case.) For legacy cases that must store
// compressed data even when larger than the uncompressed, this is a convenient
// wrapper to support that, with a compressor from BuiltinCompressionManager and
// a GrowableBuffer.
Status LegacyForceBuiltinCompression(
Compressor& builtin_compressor,
Compressor::ManagedWorkingArea* working_area, Slice from,
GrowableBuffer* to);
// Records the compression type for subsequent WAL records.
class CompressionTypeRecord {
public:
explicit CompressionTypeRecord(CompressionType compression_type)
: compression_type_(compression_type) {}
CompressionType GetCompressionType() const { return compression_type_; }
inline void EncodeTo(std::string* dst) const {
assert(dst != nullptr);
PutFixed32(dst, compression_type_);
}
inline Status DecodeFrom(Slice* src) {
constexpr char class_name[] = "CompressionTypeRecord";
uint32_t val;
if (!GetFixed32(src, &val)) {
return Status::Corruption(class_name,
"Error decoding WAL compression type");
}
CompressionType compression_type = static_cast<CompressionType>(val);
if (!StreamingCompressionTypeSupported(compression_type)) {
return Status::Corruption(class_name,
"WAL compression type not supported");
}
compression_type_ = compression_type;
return Status::OK();
}
inline std::string DebugString() const {
return "compression_type: " + CompressionTypeToString(compression_type_);
}
private:
CompressionType compression_type_;
};
// Base class to implement compression for a stream of buffers.
// Instantiate an implementation of the class using Create() with the
// compression type and use Compress() repeatedly.
// The output buffer needs to be at least max_output_len.
// Call Reset() in between frame boundaries or in case of an error.
// NOTE: This class is not thread safe.
class StreamingCompress {
public:
StreamingCompress(CompressionType compression_type,
const CompressionOptions& opts,
uint32_t compress_format_version, size_t max_output_len)
: compression_type_(compression_type),
opts_(opts),
compress_format_version_(compress_format_version),
max_output_len_(max_output_len) {}
virtual ~StreamingCompress() = default;
// compress should be called repeatedly with the same input till the method
// returns 0
// Parameters:
// input - buffer to compress
// input_size - size of input buffer
// output - compressed buffer allocated by caller, should be at least
// max_output_len
// output_size - size of the output buffer
// Returns -1 for errors, the remaining size of the input buffer that needs
// to be compressed
virtual int Compress(const char* input, size_t input_size, char* output,
size_t* output_pos) = 0;
// static method to create object of a class inherited from
// StreamingCompress based on the actual compression type.
static StreamingCompress* Create(CompressionType compression_type,
const CompressionOptions& opts,
uint32_t compress_format_version,
size_t max_output_len);
virtual void Reset() = 0;
protected:
const CompressionType compression_type_;
const CompressionOptions opts_;
const uint32_t compress_format_version_;
const size_t max_output_len_;
};
// Base class to uncompress a stream of compressed buffers.
// Instantiate an implementation of the class using Create() with the
// compression type and use Uncompress() repeatedly.
// The output buffer needs to be at least max_output_len.
// Call Reset() in between frame boundaries or in case of an error.
// NOTE: This class is not thread safe.
class StreamingUncompress {
public:
StreamingUncompress(CompressionType compression_type,
uint32_t compress_format_version, size_t max_output_len)
: compression_type_(compression_type),
compress_format_version_(compress_format_version),
max_output_len_(max_output_len) {}
virtual ~StreamingUncompress() = default;
// Uncompress can be called repeatedly to progressively process the same
// input buffer, or can be called with a new input buffer. When the input
// buffer is not fully consumed, the return value is > 0 or output_size
// == max_output_len. When calling uncompress to continue processing the
// same input buffer, the input argument should be nullptr.
// Parameters:
// input - buffer to uncompress
// input_size - size of input buffer
// output - uncompressed buffer allocated by caller, should be at least
// max_output_len
// output_size - size of the output buffer
// Returns -1 for errors, remaining input to be processed otherwise.
virtual int Uncompress(const char* input, size_t input_size, char* output,
size_t* output_pos) = 0;
static StreamingUncompress* Create(CompressionType compression_type,
uint32_t compress_format_version,
size_t max_output_len);
virtual void Reset() = 0;
protected:
CompressionType compression_type_;
uint32_t compress_format_version_;
size_t max_output_len_;
};
class ZSTDStreamingCompress final : public StreamingCompress {
public:
explicit ZSTDStreamingCompress(const CompressionOptions& opts,
uint32_t compress_format_version,
size_t max_output_len)
: StreamingCompress(kZSTD, opts, compress_format_version,
max_output_len) {
#ifdef ZSTD
cctx_ = ZSTD_createCCtx();
// Each compressed frame will have a checksum
ZSTD_CCtx_setParameter(cctx_, ZSTD_c_checksumFlag, 1);
assert(cctx_ != nullptr);
input_buffer_ = {/*src=*/nullptr, /*size=*/0, /*pos=*/0};
#endif
}
~ZSTDStreamingCompress() override {
#ifdef ZSTD
ZSTD_freeCCtx(cctx_);
#endif
}
int Compress(const char* input, size_t input_size, char* output,
size_t* output_pos) override;
void Reset() override;
#ifdef ZSTD
ZSTD_CCtx* cctx_;
ZSTD_inBuffer input_buffer_;
#endif
};
class ZSTDStreamingUncompress final : public StreamingUncompress {
public:
explicit ZSTDStreamingUncompress(uint32_t compress_format_version,
size_t max_output_len)
: StreamingUncompress(kZSTD, compress_format_version, max_output_len) {
#ifdef ZSTD
dctx_ = ZSTD_createDCtx();
assert(dctx_ != nullptr);
input_buffer_ = {/*src=*/nullptr, /*size=*/0, /*pos=*/0};
#endif
}
~ZSTDStreamingUncompress() override {
#ifdef ZSTD
ZSTD_freeDCtx(dctx_);
#endif
}
int Uncompress(const char* input, size_t input_size, char* output,
size_t* output_size) override;
void Reset() override;
private:
#ifdef ZSTD
ZSTD_DCtx* dctx_;
ZSTD_inBuffer input_buffer_;
#endif
};
} // namespace ROCKSDB_NAMESPACE