perf: Attempt to prevent people joining known busted rooms #1503
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Delete branch "nex/feat/block-busted-rooms"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
As people keep setting up a server and immediately start trying to join rooms that have caused performance issues for even some of the beefiest servers in the network, this PR introduces a more drastic measure to prevent people footgunning - a list of room IDs are now hardcoded to be blocked, which prevents even admins joining them, unless a config option is enabled.
This is necessary since people keep trying to join, for example, the Matrix Community space, and being unable to do so, or being able to do so, but later having their machines absolutely crushed trying to resolve the room's state some time later (see: pretty much everyone on the maintainer team, federated.nexus, even some big name public deployments have recently started banning this room). Once joined, leaving itself is a difficult process, and simply participating in the room is enough to cause performance issues, which is terrible for anyone who is just getting started.
Pull request checklist:
mainbranch, and the branch is named something other thanmain.myself, if applicable. This includes ensuring code compiles.
@ -79,0 +87,4 @@if !services.config.allow_joining_broken_rooms&& BROKEN_ROOM_IDS.contains(&room_id.as_str()){return Err!(Request(Forbidden("This room is too complex.")));we may want to add a new section to the FAQ and have this error message link to it
@ -1522,0 +1534,4 @@# forgo your right to complain about any slowdowns or inflated resource# usage you encounter.##allow_joining_broken_rooms = falsecouldn't it be better if admins could tweak the list? removing or adding individual rooms? We just gave them the default list as guidance.
!admin rooms moderation ban-roomexists for user-configurable room bans; this is merely meant to provide a "default" set that prevents new users joining rooms that will just destroy their server while they're none the wiser.as in brick their server? or just require they evict a user in a race condition?
i agree there is overlap between the functions
ban-roomand the proposed room filter list. But unless there's a pattern of complete bricking, i'm against taking control away from admins completely. If they want to erase or comment out our recommendations, they will learn about race conditions and log spam.I saw a similar thing indented deep in the code, a hard-coded rule. We should probably find out why these rooms break. Like if this room breaks because it's v5, we can adjust our interface in general for all room v5s. If it's just a bad room, we can add it to the proposed list. I am not sure we should be hard-coding edge cases throughout the production code, I would think it's better to leave them configurable.
perhaps we could even just combine the two lists before even feeding it to the server, and treat ban/disable as the same
Pretty much.
I'm not sure what control this takes away? It simply prevents people joining a room without realising it will blow up their server. It can be turned on and off at will, and is independent from the runtime-configured bans, which are typically for a different purpose.
The problem is this is the current system and it is resulting in almost daily people coming into our main room and complaining of slow joins / slow server / high CPU & RAM usage / insane disk usage inflation. We clearly need something to prevent people who are uneducated on the rooms they're joining from blowing up their server and not knowing until it's too late.
It's because of state resets and/or insanely deep auth chains
We can't blanket affect like this - some v5 rooms (for example) are perfectly fine, whereas some are practically unusable. There's no one-size-fits-all :(
This is basically a last-resort. I don't want to do this either but I'm not seeing another option.
I still don't understand this - you can manually ban and unban rooms with the relevant room moderation commands, that is configuration. Why would you add to the hardcoded list if you can just... use the admin command for the same effect?
@ -61,0 +67,4 @@"!MBrxZRUoApYYjmyion:t2bot.io", // Old t2bot room - insane auth chain depths"izahlpcyIDeymNjiOd:matrix.debian.social", // #debian-next:matrix.debian.social"!mefQhZzgTaxNCNzAeK:kde.org", // KDE user help"!OTxETzuhBDbnPqBqbP:kde.org", // KDE spaceoh hell yeah homie, i'm gonna join them all on my nightly account 🙌 LFG keep it maintained
Please avoid hard-coding configuration values in production rust code. Brainstorm an approach which uses dynamic configuration if possible.
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