bug: joins do not come down sync appropriately #779

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opened 2025-04-20 18:34:27 +00:00 by nex · 3 comments
Owner

Sometimes, joining a room does not come down /sync immediately, and requires another event to be sent in the room before it makes its way down to clients. When this happens, the room state is additionally not sent down, only relevant memberships.

An initial sync does not have this issue.

Sometimes, joining a room does not come down /sync immediately, and requires another event to be sent in the room before it makes its way down to clients. When this happens, the room state is additionally not sent down, only relevant memberships. An initial sync does not have this issue.
nex added the
Bug
Matrix/Client
Priority
High
labels 2025-04-20 18:34:27 +00:00
nex added this to the 0.5.0 milestone 2025-04-30 15:28:10 +00:00
Author
Owner

Only appears to happen on sync v3 (client/v3/sync), SS & SSS are seemingly unaffected

Only appears to happen on sync v3 (client/v3/sync), SS & SSS are seemingly unaffected
nex added
Priority
Blocking
and removed
Priority
High
labels 2025-05-24 21:54:46 +00:00
nex added the
Status
Confirmed
label 2025-05-31 00:04:18 +00:00
Author
Owner

Recategorising this issue as high priority instead of blocking, as the issue has both been improved by #840, and also hugely under-reported, so it doesn't seem to be affecting that many users.

Given the fix currently is "clear client cache", it seems silly to block the 0.5.0 release on this bug that not many people seem to experience [anymore].

Given the impact this bug has when it is run into though, it remains a high priority.

Warning

If you are experiencing this bug, please give this issue a 👍

Recategorising this issue as high priority instead of blocking, as the issue has both been improved by #840, and also hugely under-reported, so it doesn't seem to be affecting that many users. Given the fix currently is "clear client cache", it seems silly to block the 0.5.0 release on this bug that not many people seem to experience [anymore]. Given the impact this bug has when it is run into though, it remains a high priority. > [!warning] > **If you are experiencing this bug, please give this issue a 👍**
nex added
Priority
High
Difficulty
Hard
and removed
Priority
Blocking
labels 2025-07-09 17:24:30 +00:00
Author
Owner

In addition to clearing the client cache, restarting the server also fixes this issue.

In addition to clearing the client cache, restarting the server also fixes this issue.
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Reference: continuwuation/continuwuity#779
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